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Land of the Dead (2005)

21st December

Land of the Dead emphasises that in a world of zombies, you can’t let your guard down, everyone needs guns, and if you aren’t a tough guy — you’re dead. But we knew that already, didn’t we?

  • Zombie Speed: Shambling
  • Zombie Catalyst: Undisclosed
  • Zombie Contagion: Bites, or death
  • Zombie IQ: Learning abilities, tool-use
  • Protagonists: A natural leader and a slow-witted crackshot
  • Apocalypse Vibe: Cold, dark and bitter but overall, not omnipresent

George A. Romero is the king of zombie cinema isn’t he? Quite honestly, I’m not sure about that. His films seem to suffer from over-gore. It’s not just that you see the Zombies pulling off people’s arms and gutting them, it’s that things go too far — beyond the barrier of realism. A zombie cannot pull off someone’s face from the lips up, sorry George, but you just spoilt my immersion.

The story doesn’t really flow. There’s multiple arcs. There’s a “smart” boss zombie who presumably we’re not meant to identify with, but well, his motivation is: he wants more brains.

The distopian city is good although somewhat stereotypical. The zombies don’t really feel that threatening. The characters felt a little hollow. There was no backstory.

Verdict: One for zombieholics